This practical, step-by-step approach to iPhone game development satisfies the demand for pragmatic explanations of iPhone game making tools and techniques. Written by successful iPhone game developers, this volume covers every aspect of creating iPhone games.
iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.
You've probably already read and masteredBeginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developersDave Mark andJeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
While games are all about fun, at the same time, they're serious business. With thisBeginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics:
For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the publishedBeginning iOS 5 Games Development by Lucas Jordan from Apress.
Schlagwörter zu:
Beginning iPhone Games Development von PJ Cabrera - mit der ISBN: 9781430226000
Animation; Apple iOS; Apple iPad; Apple iPhone; graphics; iOS; iOS 5; iPad; iPhone; sound; A; Computer and Information Systems Applications; Apple and iOS; Professional and Applied Computing, Online-Buchhandlung
interessiert haben, schauten sich auch die folgenden Bücher & eBooks an: