Beginning iPhone Games Development (eBook) von PJ Cabrera

Beginning iPhone Games Development
Der Artikel wird am Ende des Bestellprozesses zum Download zur Verfügung gestellt.
 eBook
Sofort lieferbar | Lieferzeit: Sofort lieferbar

34,99 €* eBook

ISBN-13:
9781430226000
Veröffentl:
2010
Einband:
eBook
Seiten:
728
Autor:
PJ Cabrera
eBook Format:
PDF
eBook-Typ:
Reflowable eBook
Kopierschutz:
Digital Watermark [Social-DRM]
Sprache:
Englisch
Kurzbeschreibung

This practical, step-by-step approach to iPhone game development satisfies the demand for pragmatic explanations of iPhone game making tools and techniques. Written by successful iPhone game developers, this volume covers every aspect of creating iPhone games.

Inhaltsverzeichnis
A Revolutionary Gaming Platform: Games for Everyone, Anytime, Anywhere.- Developing iPhone Games: Peeking Inside the iPhone Toolbox.- Moving Images on a Small ScreenUIKit Controls.- She Shoots, She Hits, She Scores!.- Flipping Out and Sweeping Away with Core Animation.- OpenGL Basics: Wrapping Your Head Around the OpenGL API.- Putting It Together: Making a Game in OpenGL.- The Next Steps: Atlases, Sprites, and Particles Oh My!.- to Core Audio.- Making Noise with OpenAL.- 3D AudioTurning Noise into Game Sounds.- Streaming: Thumping, Pulse-Quickening Game Excitement.- Networking for iPhone Games: Introduction.- Going Head to Head.- Party Time.- Connecting with the Outside World.- Putting It All Together: Now Comes the Fun Part.
Beschreibung

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.

You've probably already read and masteredBeginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developersDave Mark andJeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.

While games are all about fun, at the same time, they're serious business. With thisBeginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics:

  • Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES
  • Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession
  • Game networking with GameKit, Bonjour, and Internet sharing

For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the publishedBeginning iOS 5 Games Development by Lucas Jordan from Apress.

Autor
PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.

 

Schlagwörter zu:

Beginning iPhone Games Development von PJ Cabrera - mit der ISBN: 9781430226000

Animation; Apple iOS; Apple iPad; Apple iPhone; graphics; iOS; iOS 5; iPad; iPhone; sound; A; Computer and Information Systems Applications; Apple and iOS; Professional and Applied Computing, Online-Buchhandlung


 

Kunden Rezensionen: Beginning iPhone Games Development | Buch oder eBook | PJ Cabrera

Zu diesem Artikel ist noch keine Rezension vorhanden.
Helfen sie anderen Besuchern und verfassen Sie selbst eine Rezension.


 

Kunden, die sich für: "Beginning iPhone Games Development" von PJ Cabrera als Buch oder eBook

interessiert haben, schauten sich auch die folgenden Bücher & eBooks an: